AI Insights · Timothy · October 2022
Top 5 2D Cartoon Games in Slovakia Q3 2022: Unified Platform Performance
Explore the performance of the top 5 2D cartoon games on a unified platform in Slovakia during Q3 2022, highlighting trends in downloads, revenue, and active users.
In the third quarter of 2022, the top 5 2D cartoon games on a unified platform in Slovakia showcased dynamic trends in downloads, revenue, and active users. Here’s a detailed look at their performance, based on data from Sensor Tower.
Makeup Kit - Color Mixing from Crazy Labs saw significant fluctuations in weekly downloads, peaking at approximately 7.9K in mid-August before declining to around 3.1K by the end of September. Weekly active users followed a similar pattern, reaching a high of around 13.5K in mid-August and ending the quarter at roughly 6.7K.
Snake.io - Fun Online Snake from Kooapps experienced a steady increase in weekly revenue, starting at $28 in late June and peaking at about $63 by the end of September. Weekly downloads saw a gradual decline from approximately 2.7K in late July to around 2K in late September. Active users remained relatively stable, averaging around 17K throughout the quarter.
Among Us! from InnerSloth LLC showed a notable spike in weekly revenue, particularly in mid-September, reaching about $108. Weekly downloads remained fairly consistent, hovering around 2.6K in early August and slightly decreasing to 1.7K by the end of September. The game maintained a stable active user base, averaging around 8.9K.
Basket Battle from SUPERSONIC STUDIOS LTD had a significant surge in weekly downloads in late July, peaking at approximately 7K. However, downloads decreased steadily to around 860 by the end of September. Active users mirrored this trend, peaking at roughly 14.3K in late July, then declining to about 8.6K by the end of the quarter.
Toca Boca World from Toca Boca AB generated substantial revenue, with weekly figures peaking at around $3.8K in mid-September. Weekly downloads were highest in late July at about 2.9K but dropped to around 1.2K by the end of September. Active users remained steady, averaging approximately 23.5K throughout the quarter.
For more detailed insights and a comprehensive analysis of the app market, visit Sensor Tower.